I rather like colored affliction messages. I think they help with having an idea of what's going on in combat. So, I've come up with the following modification to acp_printaff that colors the message according to a data record: #CLASS {ACP|Interface} #ALIAS acp_printaff {#if (@Settings.print_affs) {#if (%numitems("%-1") > 1) {acp_info Afflicted -- <%expandlist("%-1",", ")>} {acp_info %concat("", Afflicted -- %1, "")}}} #CLASS 0 #CLASS {ACPcustom} #VAR AfflictionColors {} #ADDKEY AfflictionColors {paralysis} {red} #ADDKEY AfflictionColors {ablaze} {red orange} ... and so on #CLASS 0